Shadows for Fun
.. fun for me, that is.
These shadows have no impact on gameplay at all, and are barely even noticeable while playing. But during one of those motivational blockages that occur from time to time, I got myself moving again with this bit of eye candy (when I should have been designing more enemies).
When the background beams are pointing out of the screen, the extremities of the sprites are extended into translucent black quads, to give the effect of rays being obstructed. Here’s a video that shows them in motion.